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Discussion in 'Headquarters Archive' started by CM Greg, Jul 14, 2015.

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  1. Bábovka

    Bábovka Forum Apprentice

    Ok, guys, sometimes I have such a feeling that we all are either playing different game or you have really bad characters, so you don't realize basic facts. I'm not talking about starting players which are easy target with any class, I'm talking about old players and TOP players. So now a little bit to your comments:

    @_Baragain_:

    2) Matches are being won after multiple use of Iron Brow. To make your target bleeding is quite easy.

    4) No, I'm not kidding, are you? EA is nice skill requiring some aim and it can IK an opponent. Bird is useless, I'm even thinking of removing it from my skills to put something else instead, because normal opponent won't be ever hitted by that slowly flying bird (plus sometimes it's just going to the ground without following the target). Destruction is slow (in other words quite risky if you're interrupted) and deadly if aimed good, fireballs can one hit only full dmg opponents (when you're on 2h) since it's not even full fire damage, but 50% armor and 50% resistances. So I think we'll agree that every class has something to IK opponents with low defense.

    And now to DK's skill. You'll jump on someone and take kill. You'll use Charge and take kill. You'll aim Ground Breaker and take kill. If not you can just use Mild Wing Swing right after to finish your job and take a kill. Mage can hit a DK on 2h 3-4 times with fireball while DK is not dying, just getting rage to use. DK will hit SW with any spell and SW dying. In my opinion if two classes will meet each other full dmg build vs full dmg build, both should die equally fast.

    5) Give to other classes possibility to have less dmg for critical as basic enchantment at weapons to see how it's simplifying balanced builds. DK doesn't have crit offhand, that's true. Instead of that DK has something like best unique shield from Varholm with good reduction and high enchantment of critical hits in there. Maybe it would be nice to give such a shield to other classes too?

    6) To avoid of misunderstanding I agree with higher defensive enchantments for DKs. However it should be somehow compensated for other classes to have higher enchantments for other things too and not all the same.

    7) Heal is much more than it should be. How can I do 100k dmg per match and not even see enemy's HP going down?

    Giving back 4s immunity might be tricky, so I'm not sure that would be a correct way.

    @LudiGrozd

    2. You'll get hitted one time by mistake 7000 from SW when you have 20k or 30k HP. In 20 sec you have your HP back from healing.
    3. Both EA and FS requires aim. FS is frozen indeed how slow it is and it must land target perfectly to make real dmg which is with faster travel speed of these days easily avoided.
    4. Lower dmg in weapons and deadliest real dmg in PvP.
    5. Boss should be played with 1h, if you're playing with 2h it only means that it's not set up as it should be or you're too OP.
    6. I agree, but other classes should have a compensation in other enchantments.
    7. You simply don't know what to say, that's why you're accusing me of whinning, because after all you know I'm right.

    I'm definitely not going to make third character since I already have two. DK is simply best character for PvP and too OP with amount of stuns and its dmg while you can't even decrease their HP.

    @UndergroundKiller
    I suppose when you're playing with Predator, you're getting as strong oppponents as you're. In other words you have no idea about what am I talking. I think that's the problem.
     
    Lunasea likes this.
  2. UndergroundKiller

    UndergroundKiller Forum Expert

    Here you're not wrong.



    I don't know where i told you about 1H dks in this thread. If you read carefully, you will see 2HANDED WARRIORS, written in my previous post.

    You can just suppose my PvP rank, but at the same time, I'll tell you that I haven't got a really one (the after "Knight of the order"). Considering all complaints about PvP matching system, maybe you can suppose I can find Marshall+ ranks, specially in 1v1.

    Trust me when I say that with predator I am able to kill DKs. It's a matter of playing skills, not character damage. Blade dance can help, as well as death sweep and deadly blow. After all, 1H dks usually play with low damage, and if they don't, it's both easier and harder to kill them, depending on their ability.



    In the end:
    If you have problems against warriors, because they are so immortal (i know they are, but much more in 5v5 than in 1v1) you can always create a thread in the creative corner, maybe balancing the nerfs you will post.

    Have a nice day, carefull reader ;)
     
  3. -HARRA81-

    -HARRA81- Forum Mogul

    I totally agree the
    Shield of the Wolf Slayer for DK. I would love to have a such item too to my SW ! Tons of block, reduction and critical hit value!
    Perfect offhand! But instead of that I got book... lol. Let us rest have similar item and get rid of that lousy Book of the Wolf Slayer.
     
  4. _Baragain_

    _Baragain_ Living Forum Legend

    I am of the opinion that the shield is wrong due to a typo and is too OP. I think that the block strength should only be 1+0.65, not 1+1+0.65. I think that the issue has existed since they changed how the block strength was displayed on offhand items and have brought it up several times, but no one seems to care enough to do anything about it.

    If you are wondering what evidence I have that it is a mistake, answer me this: Name one other unique that shows two stats in the parentheses. Even Justice, a shield with over 2k HP, shows the 2k as just 2000-2500. It doesn't show "2000 (1000, 1000)" like a legendary would or the Wolf slayer shield does for block strength. I know that I'm a traitor to all DKs, but that shield is wrong and needs to be fixed. Then it will go from being OP to simply being a good unique. As is, it is almost stronger than a perfect legendary, and that is before you consider the crit line.
     
  5. LudiGrozd

    LudiGrozd Advanced

    Maybe you, Baragain and Undergrounkiller like players to stand still while you hit them.:rolleyes: Do you want a music wish with that to? :p

    BTW I'am a offencive SW I go all out win or lose.
    [​IMG]
     
  6. ULTRAPEINLICH

    ULTRAPEINLICH Forum Duke

    Before Patch 139 (I believe it was this one), DKs had the best def stats and the worst damage stats. However, back then, having 25 or 35 dmg on an item was a big deal, nowadays, since the introduction of high relative weapon dmg enchantments on 2h weapons and the new wisdom tree, no one gives a sh*t about equal absolute dmg enchantments :)

    Charge has become the strongest pvp skill by far since R155. It's a perfect allrounder: Escape skill, Stun skill (with the option to perma stun if timed well) and a damage skill. Plus it's the fastest performing skill. Try any skill against charge, when pressed simultaneously, charge will always win (and vs most skills even when performed after the other skill started its animation already 0,5-1,5secs ago)

    There is a lot to balance in pvp, but there is a reason why DKs are the masters of 1v1 and 3v3, it's called stun charge :)
     
    Lunasea likes this.
  7. thegreatpretender

    thegreatpretender Forum Greenhorn

    Ok, this night i achieved a new record: 22 consecutive times in blue team for 6v6.
    And i think i didnt get more because i gived up.
    And, by the way, there were always the same players in red team.

    Now, explain me, please, how your matchmaking system works.
    I really, really would like to know.

    Or its just "hardpayers in red team and the poor f2p in blue team"?


    Oh, just another litle thing: in one the fights there were 4 players (two marshals and two noobs, one of them recruit lvl47) in blue team vs 6 players in red team (3 grand marshals, 2 marshals and one seasoned knight) and your "magnific matchmaking system" considered the "blue team slightly favored". Is this a joke?
     
    Last edited: Sep 14, 2016
  8. sebastian_fl

    sebastian_fl Count Count

    Haruki, Ive got few questions.
    1. I have today encountered, again, a problem with disappearing items. Actually, that was rather a rollback to 1 hour before or so. - crafted item dissapeared, all the ingredients are back in the inventory. Same about cubes, that were opened, gems, glyphs. Etc. Is team aware of this issue?
    2. Everyday at about the same time, 6.15+PM EDT server Grimmage goes crazy, we got lots of connection issues, planking, lost items etc.
    3. Mage's skills are not working properly, if combined with Mind Control or Mind Control and Singu:
    A) second Destruction if used immediately after the first one like the following deals mo damage:.
    - use mind control
    - use singularity
    - use destruction (this one okay)
    - use destruction (this one deals zero damage)
    B) singularities disappear in the following scenario
    - use mind control
    - use singularity (on mobs)
    - use singularity (on yourself) to reset the cooldown
    (Both singularities visible)
    - after reset of cooldown WITH help of being within singularity area, repeat the same
    - use mind control
    - use singularity
    - use singularity
    Result: both singularities disappear, cooldown activates.
    4. In another language forum, the mods are ignoring bug reports submitted with steps to reproduce, demanding video capture (should we pay for license?) Saying literally 'without video proof material your claims have no sense'.
    Is that official BigPoint position on bug reports? You and your team does not need them?

    This is whay has happened with the above reports 1-3:
    1. Thread with image of crafting result 4x goldline gloves was closed with no further action of communicating the dev team, and the OP was banned for disclosing the communication with support (which was honestly only 'they didnt do anything'l
    3. Reports ignored as senseless without video proof. OP is not banned (yet).

    Is this also BP position and adequate behavior?.. havent seen this in this forum, ever. No mod here would do that.
     
    Last edited: Sep 14, 2016
    Lunasea likes this.
  9. LudiGrozd

    LudiGrozd Advanced

    But am not the one running and shooting, I'am the chaser. :p
     
  10. 1) & 2) There is a known issue with roll-backs, on Grimmag in particular, around midnight German time
    3) Both of these have been reported several times by admins in the internal bug reporting system. In fact, the Singularity issue was reported (and acknowledged) a year ago
    4) I can't comment how other language forums operate, but we (English forum admins) do investigate and forward bug details when users have a) posted them in the correct forum section and b) given reasonable details vs a vague and ranty post (not that yours was either vague or ranty).
     
    sebastian_fl and Melethainiel like this.
  11. sebastian_fl

    sebastian_fl Count Count

    Thank you for info.

    Haruki, could you please push the devs with the skills fix so we dont wait another year? And also the 12pm German time rollback, so we dont lose items like this, as the guy did?

    [​IMG]
     
    Troneck86 likes this.
  12. RichMan

    RichMan Active Author

    Another release and yet i go q4 first map everything is flawless, once i enter the second map i have the lag of my life cant even play...
     
  13. trakilaki

    trakilaki Living Forum Legend

    The more items you pick up into your inventory ... the more lag you will have.
     
    LudiGrozd likes this.
  14. LudiGrozd

    LudiGrozd Advanced

    2. Ahahah spoken like a true DK hater! First of all what happened to No 1? :D You can not know couse you was not there, your speaking out of the blue. I dont have a 30k life, I can't spam healing non stop, that would not be smart 'couse then I can't do damage, beside it's cowardly and second mage hits 2x always with forzen sphere thats 14k+ damage (there is not one mage on high pvp level that don't have crit over 65%).

    3. You would miss only if you don't know to point your cursor, and that easy. Frozen sphere is AoE same as EA, near imposible to avoid, even it its off to the left or right u take full damage from skill i have tested this with friends in game so that what your talking about is baloney or maybe I need more then 40% walk speed, maybe am to slow hm :rolleyes:

    4. So let me get this streight, I shoud play low dmg in PvP?o_O ... facepalm!

    5. Player are allowed to play there toons as they like! I'am sick and tierd of bossy people who tell who someone should play there toon! I'am not picking up a puny sword or axe w/ shield anytime soon for a boss fight!

    6. In what, more damage?! Rangers are better then DK's right now, they have everything! As for mage, it was never ever nerfed, but all other classes have.

    7. Couse you are whining! I have all 4 classes, I know what am talking about!
     
    daywaker2 likes this.
  15. daywaker2

    daywaker2 Forum Demigod

    You wrong:) you forget the Mage: 1) OP ICE SHOT 2) OP FirE BALLS 3) He can run+regneration with stones+rings of life4) DK must run after the Mage so the DK need healing Skills 5) Mage and dwarfs have the best DMG in the game. 6) Off classes have 80%BloCK and 75% Reduction thats not fair too , you not a tank class:) 7)You can reduce your skill cooldown with singulary.) The DK was nerfed a lot :) So not think that you can nerf us again.
    Its not fair that Mages have 80% Block and 75% Redu like a Tank..They the new Tank Class:)?
    LOOK HERE HARUKI MAGE VS DK


    LOOK HARUKI
    Look here guys a Mage on Sekond 44. He use 2Rings of life+Reg Gems.... look his Hp soo fast grows up. Its not fair that Mages have 80%Block and 75% Redu you should reduce this to 65% Block and 50%Redu its not a Tank Class!!!.


    after i put that link in the German forum they Video - Maker removed hi Video. cause u can see much regneration and running of the mage with 2rings of life.

    Here a Video of the OP DMG . The Mages kill all easy even a warrior, with potions. And now potions are gone and they can kill all more easy. You must fix this OP Dmg of that Mages..



    but i have a new video where u can see

    the dmg of op mages . Look that video on 1min 55sekonds.


    see OP DMG 1shot s all.. and in arena with green essence


    [​IMG]

    [​IMG]

    [​IMG]
    [​IMG]


    [​IMG]
    OP DMG with 1hand warriors have -1 kdmg.


    Hello Haruki, first look on my 7 points about the Mage. Its not fair that other classes make a thread against the warriors again. The warrior get so much nerfed in the past. The mages are too strong and can kill warriors easy with iceballs:) so they not should talk about nerfing warriors.
    You nerfed the warrior allready...Angry war cry not give hp reg anymore, we must skill 10points for Reg under 33%,dragonskin not give healing anymore just if you attack a enemie,rage of dk class is totaly useless,Defense of warrior is now the same like mage or dwarf or ranger 80%block around 75% reduction. DK is the tank class not the other classes.....think about fairness... and the other classes still cry?Thats totaly unfair.

    and my other question : What you think about a "Auto - loot System" for blue,viollet,legend items... you allready have this system in south korea . Just Auto Loot not auto play mode:)
     
    Last edited: Sep 24, 2016
  16. Lunasea

    Lunasea Forum Greenhorn

    to you and to @ LudiGrozd and to all other tank-lovers (#who cares for equality) i will show 1 video, field marshal mage, vs marshal tank.
    For me, it depics the current situation in arena and for the love of god stop hidding behind fingers,lies and fake excuses.the video is this and i suggest you see it.
    Weather someone knows/likes this mage or not, keep the personal opinions behind, and watch a mage vs a tank.
    (and before you mention its only 1 video, or the mage is low, or he has shield or book or whatever he could possibly have, i inform you that i can find at least 7 videos like that, but i dont wanna spam them or put them all here. Youtube is free for all to go and search.)
    The link is this
    For me as a player the situation is tragic, to people that i discuss this with , they got the same opinion. But i guess all you tanks will gang up to prove me wrong. So pick a mage, 50 lvl, go to 1vs1 vs a tank (or 6vs6 too) and enjoy.
     
  17. sebastian_fl

    sebastian_fl Count Count

    First of all, why dont you guys find some junk OP he said she said kind of thread for your pointless conversation?
    Secondly, you have posted a video of one of the best grimmag warriors with maximum possible gems against not so top mage, just above end game average, but more importantly, the mage didnt select his skills to fight 1h dk.

    This video proves nothing, and as you said, youtube is free for all and there are videos of mages killing warriors (Szikla6 vs Magafonias for example google 'nice play from a great mage')
     
    daywaker2, LudiGrozd and _Baragain_ like this.
  18. Llogos

    Llogos Junior Expert

    @CM Haruki, I play the game since years, and I see how unbalanced this game is. What I see is always ''balancing'' on the ranger (meaning you nerf this class over and over), little bit the dk's, now the gnomes with the increased usage of essences. What about the mage? When you will finally balance this class too? I mean NERF this class. It has so lots of power and damage with every single skill. And the worst part? Since mind control came on the go,and the new skill system as well, it clearly says ''When you successfully mind control a foe, for 1 second none of your skills will have a cooldown time.'' So, explain to me please, how is it possible for them to do it on other players on PvP and yet they have that 0 cooldown time? Why they are allowed to do it? The player has IMMUNE. That means that the mind control was NOT successful, and therefore they can NOT use the skills without cooldown time. Same for the end bosses too. They have IMMUNE! If you have immune, the mind control is not successful, otherwise you wouldn't have immune!
    I expect that issue to be fixed IMMEDIATELY, and work as it suppose to work. Immune = no successful mind control = no chance of using the skills with no cooldown time.

    PS: SW need some nerf on the damage too.
     
  19. -HARRA81-

    -HARRA81- Forum Mogul

    For me it makes sense that the SW should deal more damage than let's say ranger. It has lower defensive stats of all the 4 classes.
    Should it also have the lowest damage too ? That sounds really balanced lol.
    I personally think that there is a translation flower with the Text of the Mind Control talent.
    It's working now if it would have text "If you Successfully cast the mind control spell" and not "When you successfully mind control a foe"
     
  20. daywaker2

    daywaker2 Forum Demigod

    This mage in that video is a total noob. He not put hp reg stones+rings of life. If he put that this warrior die easy...

    exactly man! frozen sphere 14k +++dmg.....and if mage put 2rings of life+stones of regneration he can run with 1hand in 1v1 easy and warriors die.
     
    Last edited: Sep 15, 2016
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